![]() ![]() I know GameOgre in particular has a lot to give out. follow my Twitter because I will tweet whenever I see one of them go live so you can grab yours. Some of them will be going live this week. So like I said in the previous post, I gave codes to members of the press, Twitch streamers, and Youtubers that came to see us. Some of my personal highlights form the event were finally meeting the head hancho from Jagex (Not Andrew, there is a new guy), showing Thyton around San Fransisco for his first time (I used to live there you know), and meeting long time player Paladin Lepp! OH RIGHT. We named the characters after the devices that they were being played on. CRITICAL HIT TO WALLET!) While everyone there was playing on our Red Dragon server, they were all set to a secret special map to demo the game's features. (I do not even want to tell you how much the con charges for internet per machine. We had one of every device playing together on the live server. We also enjoyed talking to new friends who were hearing about us for the first time! ![]() Easily over 50% of people who walked by knew who we were. Was that people would stop by with wide eyes and amazement and say, "OMG! The original AdventureQuest was such a huge part of my childhood." and their badges said things like "Microsoft Engineer", and "Twitch Programmer", and CEO. and OMG were they amazing! I thought they would just show up and say hi, but they stayed and helped at the booth THE ENTIRE TIME! There was so much energy, and we presented the game like a passionate and laser focused team. We were very honored to be joined by prominent members of the AdventureQuest 3D community Sayn, Fan, and Vexx. Nightwraith and Rabbleforth from EpicDuel were there too doing the courses. ( No one threw up, yay!)įull gallery of photos posted on my Facebook page The GDC Blades are coming, the GDC Blades are coming!Īs you likely know, we went out to GDC (Game Developer's Conference) last week- which was a blast by the way! Thyon and I ran a booth showing off the cross-platform-yness of AdventureQuest 3D along with our first ever VR headset build. and now we should talk to something near and dear to our hearts. I am really glad that we have this working long before we release Part 3 of Ashfall- because it will be VERY IMPORTANT TO YOU! O_O Serweeusssly! and you will have control over your party so solve problems like >_> some players going AFK, not pulling their weight, or being too low level or not powerful enough to be running that specific dungeon. Obviously the #1 improvement will be that you can form up with your friends to run dungeons. The game will feel better and be even more fun to play. Our previous updates have mostly been "under the hood" but you will be able to see most of the changes coming next. Promo screen will not appear every time you log in any more.Tracked quests will get saved to disk (so next time you login you will have the same quest tracked).Skill icons will let you know when you do not have enough mana.Mouse cursors now locked to game window when looking around.Fixed the mistakes double click to attack bug.Cast bars moved on PC version so you can see them.Monsters now have their own pools of skills to choose! Ruh roh.Spell effects will now happen on impact instead of on button press.which is both a tasty place to eat and an advanced Vampire Hunter move.) Added screen shake for extra awesomeness! (Not steak and shake.Way points (glowy beam will show you where to go)./partyinvite, /partypromote, /partykick.To keep this momentum going, we have a pretty beastly feature release coming your way. Following it up with a surprise Dage's birthday event with so many wicked items felt really good too. It feels like we have been on a roll since Ashfall Part 1 came out. DESIGN NOTES EXTREME MODE ENGAGE! AdventureQuest 1.4 is coming! So how about we write a nice, short, brief, catch up design notes? There is not much day left as I write this and I have only scratch 1 item off of my 25 top to do list. May the fates smile upon they happy Friday friends. ![]()
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